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[Release] Capturing Simulator

[Release] Capturing Simulator

A Roblox experience owned by Overtone Studio.

SimulatorENmonster capturingcage upgradessimulator

Description (written by the developer; not a statement by this register)

👍 NEW CODE AT 150 LIKES! LIKE THE GAME 🏆Use Code Release,Sowy4delay ❤️ Join the community server for codes, update news, and to report bugs! Link down below! ✨Release✨ 🌟How to play🌟 👻Capture monsters around the map 🔒Upgrade your cages 🗺️Explore new area 🏆Overpower all the Monsters! 🔔 Follow the game for updates! Owner | @Smokeydev Scripter | @OGStr8

Last updated by the developer 4 Oct 2025, 23:49 UTC.

0
playing (measured 11 Aug 2026, 09:05 UTC)
32,232
lifetime visits
80%
liked (168 👍 / 43 👎)
342
favourites (10.6 per 1k visits)
11 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Triple Chest Open
499 R$
Magnet
399 R$
Super Lucky
399 R$
2x Coins
349 R$
+100 Storage
249 R$
Hoverboard
240 R$
+3 Cage Equip
150 R$
Vip
150 R$
Teleport
149 R$
Lucky
149 R$
Crate Skip
120 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome15,270 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.