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Thy Hood

Thy Hood

A Roblox experience owned by funny fire ant games.

RoleplayENVictorianOpen WorldSurvival

Thy Hood is a roleplay experience created on July 11, 2022. It currently has 12 concurrent players. The game has accumulated 5,563,084 lifetime visits and 47,553 favorites. User engagement metrics show a 57% like percentage. The setting depicts a fictional 1800s British town with specific gameplay mechanics involving social climbing and various survival tasks.

Description (written by the developer; not a statement by this register)

in 1800s great britain, an old, poverty-stricken town sits in a state of disarray, packed with unholy beings, polluted water, underground dungeons, strange guns and tea. it is named forwesterchestershire and the locals are very strange people the rich run the streets, capricious and unscrupulous; it is your goal to become one of them through any means necessary. beg for money! scavenge for farthings! clean the chimneys! fish for leeches! dig for truffles! mine for ore! shank the unassuming! heal the ill! commit theft! uphold the law! kill monsters! run the town with a huge target on your head! explore the dungeons! spread diseases! snipe someone's auction! do obscure side quests! this town is your oyster and its pearls are to be plundered. it is your neighborhood. it is THY HOOD. whats new: bug fixes, dungeon fixes, raid fixes, boss QOL improvements, economy improvements, weapon re-balancing more in the server

Last updated by the developer 9 Aug 2026, 21:57 UTC.

12
playing (measured 10 Aug 2026, 15:49 UTC)
5,563,084
lifetime visits
57%
liked (12,506 👍 / 9,413 👎)
47,562
favourites (8.5 per 1k visits)
11 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:496first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

donation lalala
1,250 R$
million dollar man
898 R$
Convert Money Anywhere
598 R$
pebble marksman (LIMITED TIME)
498 R$
British royal guard
298 R$
starting money
198 R$
donation
14 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

get 1 shilling · collection292,396 · 13.1% win
get 1 pound · collection114,456 · 7.1% win
become a constable · other97,463 · 6.0% win
become the mayor · other36,444 · 3.8% win
get 10 pounds · collection31,435 · 2.2% win
the secret · secret11,048 · 1.6% win
defeat a boss in under 150 seconds · progression1,548 · 1.6% win
The Present Presence [WINTER 2024] · other438 · 0.00% win
The Sacred Hallowing [ROPPAK 2024] · other337 · 0.00% win
Defeated Meniri [ROPPAK 2024] · progression238 · 0.00% win
lucky guy · other142 · 0.00% win
? · other2 · 0.00% win
True Mastery · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5714 August 2026 — 57 % liked24 August 2026 — 57 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–58 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 00:4757no change
14 Aug 2026, 00:4657first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

thy-hood.fandom.com6 active editors · 6,661 edits
381 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.