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Hybrid RPG 3 (1/2 Off Passes Forever)

Hybrid RPG 3 (1/2 Off Passes Forever)

A Roblox experience owned by The Hybrid RPG Series.

RacingENbeginner-friendlysword combatkit-based progression

Description (written by the developer; not a statement by this register)

This is an RPG meant for beginners, the current playtime is nearly 6 hours. This is a game where you bonk stuff with swords and stuff to get more swords and stuff. Mind the gaps! The kits of this RPG were made by @0dg1. Everything else is done by me.

Last updated by the developer 11 Feb 2025, 06:38 UTC.

0
playing (measured 19 Aug 2026, 08:36 UTC)
7,842
lifetime visits
88%
liked (37 👍 / 5 👎)
123
favourites (15.7 per 1k visits)
12 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 08:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultimate Sword
10 R$
Lv2 Super Sword (multiverse 1)
5 R$
Lv1 Super Sword (multiverse 1)
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,427 · 0.00% win
Beta's End · progression918 · 0.00% win
Rainbow Slayer · progression743 · 0.00% win
Savior! · progression688 · 0.00% win
Savior 2 · progression465 · 0.00% win
Seeker 2 · collection429 · 0.00% win
Seeker! · collection338 · 0.00% win
Alpha's End · other304 · 0.00% win
halloween evented · other179 · 0.00% win
HARDMODE COMPLETE · progression45 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.