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Cozy Hug Island

Cozy Hug Island

A Roblox experience owned by Sorry..

Social & hangoutENhangoutsocialaesthetic

Cozy Hug Island is a social-hangout experience created on 2022-07-13. The game records 630,553 lifetime visits and 2,207 favorites. It maintains an 82% like percentage. Currently, zero users are playing. The description highlights features for hanging out, talking, and making friends through a hug request system. Tags include vibe, hangout, and emotions.

Description (written by the developer; not a statement by this register)

♥ Welcome to hug island ♥ This game serves as a safe Haven! Feel free to hangout, talk, and make new friends! 1. click someone and send a hug request. 2.it will send them a notification hug accept/denn 3. click them and stop hugging dont forget to join our group https://www.roblox.com/groups/6322892/Sorry Follow -[🔔] Like - [👍] Favorite - [⭐] for more updates! Tags: Vibe, Hangout, Hugs, Aesthetic, Mic, Voice Chat, Meet, Calm, Lovely, Friends, Sad, Lonely, Moods, Depressed, Emotions, Hugging, Solo/Duo/Trio/Squad

Last updated by the developer 19 Jul 2025, 04:24 UTC.

0
playing (measured 10 Aug 2026, 18:36 UTC)
630,553
lifetime visits
82%
liked (603 👍 / 132 👎)
2,207
favourites (3.5 per 1k visits)
13 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome248,337

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.