Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
DeadZone [SWAT]

DeadZone [SWAT]

A Roblox experience owned by Incon Studios.

ShooterENtactical shooterSWAT simulationReady Or Not inspired

DeadZone [SWAT] is a shooter experience created on 2022-07-14. It has recorded 1,014,430 lifetime visits and 8,250 favorites. The game holds a 65% like percentage. Currently, zero users are playing. The title is categorized under the shooter genre.

Description (written by the developer; not a statement by this register)

DeadZone is a first-person tactical shooter meant to replicate the job of a SWAT Operative. 𝗨𝗽𝗱𝗮𝘁𝗲𝘀 [+] Small AI Improvements [+] Police Taser [+] NYPD, FBI, HRT Uniforms 𝘾𝙤𝙢𝙞𝙣𝙜 𝙎𝙤𝙤𝙣 SWAT AI Hostage AI Overhaul Truck Warehouse map Breaching Mechanics *Game is still in BETA* Loosely based off Ready Or Not and SWAT 4

Last updated by the developer 5 Jul 2025, 15:28 UTC.

0
playing (measured 11 Aug 2026, 07:33 UTC)
1,014,430
lifetime visits
65%
liked (1,475 👍 / 804 👎)
8,247
favourites (8.1 per 1k visits)
14 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Expansion Pass
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

6514 August 2026 — 65 % liked13 September 2026 — 65 % liked23 September 2026 — 65 % liked14 August 202623 September 2026
3 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Sept 2026, 18:2065no change
13 Sept 2026, 17:3765no change
14 Aug 2026, 15:3165first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.