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Meet the Demoncore

Meet the Demoncore

A Roblox experience owned by Junkyard Development.

Sandbox & buildingENsandboxexplorationwacky

Meet the Demoncore is a sandbox-building experience created on July 14, 2022. The game has accumulated 2,956,000 lifetime visits and 26,020 favorites. Currently, 29 players are active. The title holds an 84% like percentage. Development credits include multiple contributors for building, programming, and UI design. The current version is 1.9.7.

Description (written by the developer; not a statement by this register)

A fun game about exploring and doing all kinds of wacky stuff! This game doesn't really have an end goal unless badge collection is your thing. Credits: @endilis_h - Building/Modeling, Animating @amiabelg4 - Programming, Modeling, UI @Azomiko1 - Programming, UI @PoweringStandards - Programming, UI @kacper22999 - Sewer, Building/Modeling, Art @Pribreaks - Halloween decor @dungeonthegoat - Programming, HEPS Start up Music @Assasanet0r - Sewer disco room music MTD Version 1.9.7

Last updated by the developer 4 Aug 2026, 14:03 UTC.

29
playing (measured 10 Aug 2026, 19:32 UTC)
2,956,000
lifetime visits
84%
liked (7,227 👍 / 1,356 👎)
26,807
favourites (9.1 per 1k visits)
14 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:3253first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Arrival · welcome838,059 · 79.1% win
Incident · other620,765 · 60.0% win
Bag of Shame · other168,647 · 14.0% win
Living Medical Anomaly · other86,051 · 9.1% win
Collector · collection56,176 · 3.2% win
Blue Sparks · other38,426 · 18.6% win
Rule Breaker · other31,992 · 1.1% win
Score Big · other31,840 · 3.8% win
Happy... BIRTHDAY! (2024) · other21,444 · 0.00% win
Happy... BIRTHDAY! (2025) · other18,498 · 0.00% win
Champion · progression16,992 · 7.0% win
Walking Fortress · other7,904 · 4.3% win
Oil Baron · other5,327 · 0.30% win
Just the facts · other4,403 · 0.00% win
Genius · other1,815 · 1.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8414 August 2026 — 84 % liked24 August 2026 — 84 % liked3 September 2026 — 84 % liked13 September 2026 — 84 % liked23 September 2026 — 84 % liked3 October 2026 — 84 % liked13 October 2026 — 84 % liked23 October 2026 — 84 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 06:0884no change
13 Oct 2026, 06:0884no change
3 Oct 2026, 06:0784no change
23 Sept 2026, 06:0684no change
13 Sept 2026, 06:0584no change
3 Sept 2026, 06:0584no change
24 Aug 2026, 06:0484no change
14 Aug 2026, 06:0384first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

meet-the-demoncore.fandom.com4 active editors · 4,414 edits
198 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.