Survive the Earthquakes: Classic
A Roblox experience owned by Icey Developer Studios.
SurvivalENsurvivalnatural disasterphysics-based
Description (written by the developer; not a statement by this register)
The original Survive the Earthquakes started development in June 2022, and is what brought Icey Developer Studios together, as a team made by cousins. Although this game will not receive any more significant updates, it will serve as a monument to how one random dude's idea (Icefrezingcold) brought cousins together to make a wonderful game on this platform. The sequel, Survive the Earthquakes 2, is set to release in Late 2026 or Early 2027, and its purpose is to keep the memory of the original alive. Thank you for reading this, and I hope that you will join us in our next games. The original before moving to the group: https://www.roblox.com/games/10225744867/Icefrezingcolds-Place-Number-6 Survive the inside of a building when an earthquake hits! Will you survive, or will you reach a terrible fate? 🔥🔥 Updates Every Friday! 🔥🔥 ✌ Icey Developer Studios
Last updated by the developer 28 Jul 2026, 20:18 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 23 Aug 2026, 15:45 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.