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[500 VISITS EVENT] idk what to name this...

[500 VISITS EVENT] idk what to name this...

A Roblox experience owned by the cool dude gang.

Description (written by the developer; not a statement by this register)

THANKS FOR 500 VISITS NEXT EVENT AT 1000 VISITS explore around an village climb a montain thats it Drive cars shop in a... shop! !Update log! added a new town! added a battle arena (500 visits event) 500 visits event tomorrow jk its today (i was bored) ______________ Join the group!! https://www.roblox.com/groups/14856074/the-cool-dude-gang#!/about Join my friends group!! https://www.roblox.com/groups/9473037/We-Love-Pugs-In-This-Club-3#!/about ___________ Premium Benefits Unlocks morphs!

Last updated by the developer 28 Jul 2023, 08:20 UTC.

0
playing (measured 28 Oct 2026, 16:45 UTC)
667
lifetime visits
71%
liked (5 👍 / 2 👎)
7
favourites (10.5 per 1k visits)
18 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
28 Oct 2026, 16:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MASIVE DONATION
100 R$
bigger donation :)
20 R$
donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

:) · welcome426 · 0.00% win
idk · other8 · 0.00% win
why did u waist ur time · progression4 · 0.00% win
meet Browa_1 · social1 · 0.00% win
completed cart ride · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.