Starstruck - Arts City
A Roblox experience owned by Generation Party Studios.
RoleplayENcity roleplayconcertsmini-games
Description (written by the developer; not a statement by this register)
Welcome to Starstruck - Arts City! 🌟 Step in where the arts, fun, play & musical adventures come together! This isn’t just any city – it’s your own fun stage life play world! Get ready to explore colorful zones, be your own story,, unlock exciting new adventures in expanding game! Many updates, means always something coming new to do! ✨ Highlights ✨ Endlessly explore entertainment zones, learn and play in the safest open future entertainment city environment. - Exclusive original music & entertainment location! - Multi-server concert space - Donation Zone - Donate💸 - Explore every corner - discover unique sub games - Earn in-game - Just play to earn more & gain items - use ATM to share to friends! 💸 - GlowKart Races 🚗💨 – Join thrilling drift raceway, beat the lap record! - Ice Glow hockey team arena - Vibe invasation - Defeat the music invaders! - Rat/Pest control! 🐀 earn rewards!. Tags: Fun, Roleplay, City, Dance,, Adventure, Learning, Pets, Racing, Theatre, Donate
Last updated by the developer 9 Dec 2025, 18:34 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 13:06 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.