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[🧊] Freeze Tag!

[🧊] Freeze Tag!

A Roblox experience owned by Helium Software.

MinigamesENtagparkoursocial

Description (written by the developer; not a statement by this register)

Experience the fastest-paced Freeze Tag on Roblox! Earn cash by playing the game that can be used to buy new Ice Blocks, Emotes, Trails, and Pets! Gameplay: 🧊 Taggers - Hunt down the runners in order to freeze them. πŸƒβ€β™‚οΈ Runners - Run away from the taggers in order to avoid being frozen. If you are frozen, don't worry as your fellow runners can unfreeze you! πŸ‘ž Double Jump - You can double jump to outmaneuver another player! ⚑ Dash - On PC you can press shift to dash to help you run or catch up to somebody. On mobile, you can press the dash button. πŸ› Please report any bugs to us using our socials. If you enjoy the game, leave a like to show us your support! If we shut down, it's to push an update, sorry for the inconvenience!

Last updated by the developer 8 Jan 2024, 18:53 UTC.

0
playing (measured 11 Aug 2026, 09:18 UTC)
44,054
lifetime visits
82%
liked (107 πŸ‘ / 24 πŸ‘Ž)
139
favourites (3.2 per 1k visits)
18 July 2022
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Chainsaw Pet
399 R$
VIP
399 R$
Season One [Launch Party]
199 R$
Anime Ice
149 R$
Rainbow Ice
149 R$
Rainbow Trail
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! Β· welcome24,979 Β· 0.00% win
Level 10 Β· progression330 Β· 0.00% win
Beta Tester Β· other72 Β· 0.00% win
Level 25 Β· progression50 Β· 0.00% win
Level 50 Β· progression1 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.