Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[NEW CAVATOR ABILITY] Land of Vericta

[NEW CAVATOR ABILITY] Land of Vericta

A Roblox experience owned by The Wondrous World of Veritcta.

SimulatorENaliencreature collectionability combat

Land of Vericta is a simulator experience created on July 19, 2022. The game has accumulated 2,012,349 lifetime visits and 9,057 favorites. It currently holds a 68% like percentage. The experience allows players to collect aliens and utilize abilities within its genre classification.

Description (written by the developer; not a statement by this register)

Welcome to Land of Vericta, a game where you can play as a wide variety of aliens Gain Biomass overtime to buy new ones! Use abilities to fight enemies, and protect yourself and allies. Find secondary currencies to get unique creatures! Explore to find Rifts and Badges! And so much more!

Last updated by the developer 13 Jun 2026, 22:46 UTC.

0
playing (measured 10 Aug 2026, 21:52 UTC)
2,012,349
lifetime visits
68%
liked (2,227 👍 / 1,060 👎)
9,058
favourites (4.5 per 1k visits)
19 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Vericta Premium
640 R$
Pause Growth
329 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome623,438 · 94.1% win
You Played Halloween 2024 · other92,668 · 0.00% win
HOLE TIME! · other71,929 · 0.00% win
First... of many? · welcome69,778 · 0.00% win
Cha Ching! · other42,792 · 0.00% win
Money time! · other16,280 · 0.00% win
A Mystery to its creation · other4,891 · 23.5% win
Submerged Bone · collection4,738 · 0.00% win
The Offspring · other4,454 · 0.00% win
Cosmic Tears · other4,424 · 0.00% win
The Phymexxed · other4,140 · 0.00% win
Greatbeast Slayer · progression3,475 · 0.00% win
The Tower of Pride · progression3,406 · 0.00% win
The Carved · other2,771 · 0.00% win
Carcharaex · other2,715 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6814 August 2026 — 68 % liked24 August 2026 — 68 % liked3 September 2026 — 68 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 12:1568no change
24 Aug 2026, 09:3068no change
14 Aug 2026, 09:2368first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.