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⭐[NEW MOVES!] ⭐ Gymnastics Competitions

⭐[NEW MOVES!] ⭐ Gymnastics Competitions

A Roblox experience owned by Keystone Gymnastics.

SportsENsports simulationavatar customizationaudience voting

Gymnastics Competitions is a sports experience created on 2022-07-19. It has recorded 30,153,602 lifetime visits and 830,730 favorites. The game holds a 78% like percentage. Currently, zero users are playing. The description indicates players battle other gymnasts with audience-decided winners. Avatar customization is available near the spawn area. A group link is provided for in-game perks.

Description (written by the developer; not a statement by this register)

⭐ [NEW MOVES!] ⭐ Gymnastics Competitions 🤸 Welcome to Gymnastics Competitions! ✨ Battle against other gymnasts, the winners are decided by the audience! Good luck! ⭐ Join our group for in-game perks! https://www.roblox.com/groups/8173918/Keystone-Gymnastics 👗 You can customize your avatar in-game by the spawn area!

Last updated by the developer 19 Jun 2025, 21:41 UTC.

0
playing (measured 10 Aug 2026, 14:53 UTC)
30,153,602
lifetime visits
78%
liked (9,611 👍 / 2,711 👎)
830,730
favourites (27.5 per 1k visits)
19 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Wins
100 R$
Fails
50 R$
VIP
50 R$
2x Chance
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Gymnastics Competitions · welcome12,361,747
Winner · progression5,464,184

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.