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[NEW REWARDS!] Grooves Cafe

[NEW REWARDS!] Grooves Cafe

A Roblox experience owned by Everest Vibe Cafe.

RoleplayENcafe simulationjob roleplaycustomer service

Description (written by the developer; not a statement by this register)

🍪 - Welcome to Grooves, where ‘Eating and helping customers is the only fun! No vibing or socializing.’ - ☕️ 🧑🏼‍🍳 - We are a ROLEPLAY cafe that is always hiring staff! Join our group and take the application to receive the "Trainee" rank! 💎 - Unlock rewards, customizations, and climb the ranks by ordering or working as a cashier, chef, or help keep the cafe clean! 🧼💻 ♡ - Thank you so much for your support. By joining this group, it means the world to us, and your support is what helps us grow and develop our games! 📣 - Questions? Suggestions? MAKE SURE YOU JOIN OUR COMMUNICATIONS SERVER! You will see the icon under 'Social Links'. Click it! We hope you enjoy your time here at Grooves, Thecatandthedogthe and boo99doll, your Presidential Team, and The Developer Team ❤️ The primary purpose of this game is to simulate a working environment, allowing players to simulate jobs such as cashiers and chefs. The cafe was designed as such, NOT intended for socialization.

Last updated by the developer 31 Jul 2026, 01:18 UTC.

0
playing (measured 10 Aug 2026, 19:30 UTC)
2,630
lifetime visits
57%
liked (12 👍 / 9 👎)
5
favourites (1.9 per 1k visits)
20 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x cleaning points
200 R$
VIP
60 R$
Segway Gamepass
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

576058.518 August 2026 — 60 % liked28 August 2026 — 57 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 14:0457-3
18 Aug 2026, 13:4960first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.