Roblox RegisterIndependent record of Roblox groups Β· not affiliated with Roblox Corporation
πŸ”₯ Ultimate Mega Tower Obby! πŸ†πŸš€

πŸ”₯ Ultimate Mega Tower Obby! πŸ†πŸš€

A Roblox experience owned by Reece.Studios.

ObbyENparkourtower climbhard difficulty

Description (written by the developer; not a statement by this register)

πŸ”₯ Welcome to Ultimate Tower Obby! πŸ”₯ Can you conquer this mega tower obby and reach the highest level? πŸ† Test your parkour skills in this challenging obby full of insane jumps and tricky stages! πŸŒ€ Over [50] unique and difficult stages! ⚑ Fast-paced obby parkour with insane jumps! πŸ’Ž More levels and obstacles coming soon! πŸ‘‘ Only 1% of players can reach the topβ€”will you be one of them? πŸš€ Challenge your friends in this endless tower obby! πŸ” Climb higher than ever beforeβ€”how far can you go? πŸ‘ Like & favorite if you enjoy the game! More updates soon! Tags: Obby, Ultimate, Obby, Mega, Tower, Obstacle, Course, Parkour, Jumping, Hard,

Last updated by the developer 20 Feb 2025, 07:39 UTC.

0
playing (measured 11 Aug 2026, 21:51 UTC)
12,652
lifetime visits
45%
liked (33 πŸ‘ / 40 πŸ‘Ž)
1,819
favourites (143.8 per 1k visits)
20 July 2022
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 21:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

VIP
150 R$
Gravity Coil
45 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome7,224 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.