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[NEW] TROLL OBBY

[NEW] TROLL OBBY

A Roblox experience owned by NUMACHER Studios.

ObbyENobstacle coursetroll mechanicsevent updates

[NEW] TROLL OBBY is an obby experience created on 2022-07-20. The game has accumulated 931,681 lifetime visits and 8,272 favorites. Currently, zero users are playing. The title holds a 71% like percentage. Recent updates include a new event world, a new badge, and bug fixes.

Description (written by the developer; not a statement by this register)

UPDATE 5 LOG: - New Event World! - New Badge! - Bug fix!

Last updated by the developer 30 Jul 2025, 18:24 UTC.

0
playing (measured 10 Aug 2026, 15:35 UTC)
931,681
lifetime visits
71%
liked (5,335 👍 / 2,184 👎)
8,260
favourites (8.9 per 1k visits)
20 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donate
1,000 R$
Donate
100 R$
Donate
50 R$
Donate
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome253,856 · 100.0% win
Secret Head · secret40,532 · 0.00% win
Secret Head · secret37,550 · 0.00% win
Secret Head · secret37,538 · 0.00% win
Secret Head · secret27,955 · 0.00% win
Secret Head · secret25,847 · 0.00% win
Secret Head · secret24,868 · 0.00% win
Secret Head · secret22,215 · 0.00% win
Secret Head · secret20,000 · 0.00% win
Secret Head · secret18,594 · 0.00% win
Secret Head · secret17,906 · 0.00% win
Secret Head · secret16,269 · 0.00% win
Secret Block · secret11,798 · 0.00% win
Secret Head · secret10,790 · 0.00% win
EVENT #1 · social10,519 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7114 August 2026 — 71 % liked24 August 2026 — 71 % liked3 September 2026 — 71 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 18:1671no change
24 Aug 2026, 16:1671no change
14 Aug 2026, 16:0771first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.