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buy smosh the movie

buy smosh the movie

A Roblox experience owned by chris griffin business.

RoleplayENSmoshMovie AdaptationFixed/Updated

Description (written by the developer; not a statement by this register)

SHUT UP!!!!!! Big Fixed 12/23/25. Changes Include: GameStop having wayyy more detail (it is better now) Increased playor speed, other quality of life improvements like a funnier ending, etc. Added the Employee's Only room.

Last updated by the developer 23 May 2026, 03:12 UTC.

0
playing (measured 11 Aug 2026, 09:06 UTC)
870
lifetime visits
100%
liked (38 👍 / 0 👎)
61
favourites (70.1 per 1k visits)
20 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:060first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

join the game · welcome593 · 100.0% win
find smosh the movie · other520 · 0.00% win
watch smosh the movie · other381 · 0.00% win
ghetto smosh · secret58 · 0.00% win
Frosty Key · collection24 · 0.00% win
find portal ball guy · secret19 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

10020 August 2026 — 100 % liked9 September 2026 — 100 % liked20 August 20269 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
9 Sept 2026, 06:38100no change
20 Aug 2026, 03:07100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.