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Blue Train Cart Ride

Blue Train Cart Ride

A Roblox experience owned by Ultimate Games.

RoleplayENtrain ridesimple simulationmulti-language

Blue Train Cart Ride is a roleplay experience created on July 21, 2022. The game has accumulated 8,721,872 lifetime visits and 4,738 favorites. Currently, zero users are playing. The experience maintains a 60% like percentage based on user ratings.

Description (written by the developer; not a statement by this register)

Ride the blue train to winners tren , trem , trajet en train bleu, kereta api biru, Fahrt mit dem blauen Zug, blauwe trein rit, поездка на синем поезде, viaggio in treno blu, 乘坐藍色火車, 파란 기차 타기, 青い電車に乗る

Last updated by the developer 27 Sept 2024, 00:22 UTC.

0
playing (measured 10 Aug 2026, 14:38 UTC)
8,721,872
lifetime visits
60%
liked (1,428 👍 / 935 👎)
4,739
favourites (0.5 per 1k visits)
21 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP ADMIN
850 R$
Rocket Launcher
450 R$
Magic Flying Carpet
300 R$
Fuse Bomb
250 R$
Killer Cart
150 R$
Gravity Coil
25 R$
Cheese Burger
25 R$
Speed Coil
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You PLAYED! · welcome3,997,073 · 0.00% win
YOU DROVE INTO THE LAVA! LOL IT HAPPENS · other1,665,604 · 0.00% win
YOU WON THE CART RIDE! · progression996,582 · 0.00% win
You Joined the GROUP!` · social11,276 · 0.00% win
YOU'VE BEEN TROLLED · other10,354 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6013 August 2026 — 60 % liked23 August 2026 — 60 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–61 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 21:1660no change
13 Aug 2026, 21:1560first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.