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[REVAMP?] The Trecherous Obby

[REVAMP?] The Trecherous Obby

A Roblox experience owned by #monkecult.

ObbyENdifficultygroup-promotion

Description (written by the developer; not a statement by this register)

Welcome to The Treacherous Obby Join the group #MonkeCult because its super cool and has amazing games and staff ;) This a an obby that gets continuously harder until its barely possible. Game developed and published by Frxxshly (other #monkecult developers please dont touch my game)

Last updated by the developer 7 Oct 2025, 02:33 UTC.

0
playing (measured 13 Aug 2026, 01:45 UTC)
220
lifetime visits
100%
liked (4 👍 / 0 👎)
2
favourites (9.1 per 1k visits)
21 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 01:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gravity Coil
199 R$
Speed Coil
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome57 · 0.00% win
??? · other9 · 0.00% win
100 Deaths · other6 · 0.00% win
1k Deaths · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.