Mini Game Madness
A Roblox experience owned by Lunar Studi0s.
ObbyENobstacle coursecoin collectionzone progression
Description (written by the developer; not a statement by this register)
Make Your Way Through Tough Zones As You Collect Coins For Upgrading, And Unlocking Special Abilities! 💰 Join The Group For Extra Coins ! -How To Play * Pass The Stages And Step On The CheckPoints * Once Your Lives Run Out You Go Back To The Start * Use Your Coins To Buy Items In The Coin Shop New Update Features: 🌋 Brand New Zones 🌟 VIP Game-pass ❤️ Infinite Lives Game-pass 🔨 Rebirths 🚩 Leaderboards 👍+More Make Sure to Leave a Like for future Updates. Designed and artwork by vdevxz. Programmed and artwork by SUBtoMonktedNow. Inspired By RoBuilder
Last updated by the developer 4 Mar 2026, 04:21 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 22:49 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.