The Insomniac [ALPHA!]
A Roblox experience owned by Zand.
HorrorENhorrorco-opalpha
Description (written by the developer; not a statement by this register)
THE GAME HAS NOW OFFICIALLY WENT INTO ALPHA! WOOHOOO! Note: This game is in alpha, so if you see any bugs, please don't panic and report it to us. Thanks! A boy named Jay went missing 12 years ago and nobody has seen him ever since, everyone who tries has not came back alive. Can you with the help of 5 other police officers find this man? Developed by Zand Studios. Owner - s_andxel Lead Developer - RealGZPlaz Lead Scripter - RealGZPlaz Lead Screenplay - RealGZPlaz Lead Builder - s_andxel Builder - Moehahamoe Testing - Monochrome1222, RealGZPlaz, and s_andxel Levels Level 1 Build - RealGZPlaz Level 1 Script - RealGZPlaz Level 1 Monster - RealGZPlaz Flashlight - DOMINUS_FRlDGUS Level 2 Build - s_andxel w/ RealGZPlaz Level 2 Script - RealGZPlaz Advanced Creative Design (Storyline Design) - s_andxel w/ RealGZPlaz Script Design - s_andxel w/ RealGZPlaz Funding - s_andxel
Last updated by the developer 5 Jun 2024, 19:48 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 19:21 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.