Brainmold Café [1.9.4]
A Roblox experience owned by Brainmold.
SimulatorENsimulationexplorationmulti-realm
Description (written by the developer; not a statement by this register)
☺ Welcome to the Brainmold Café! ☺ An unstable café that transports between realms. Would you like something to drink? Or perhaps uncover the secrets in the worlds beyond! There is only so much time in our lives, so let's take a moment to appreciate each other, and find joy in the unknown. Brainmold Cafe has a fan-maintained wiki on Miraheze. THE FANDOM WIKI IS OUTDATED. It is recommended to only use it if you are stuck on something, or if you think you've done all that you can in the game. However, no one is really going to stop you from using it for other purposes as well... Trailer made by hazntx Travel for a day Travel forever ☺ Remember to be happy! ☺ ---------------------------------------------------------- [1.9.4] Get free Brainmold anywhere you go! [1.9.3a] Lucky me [1.9.3] MOAR CONTENT! [1.9.2] The Big Patch [1.9.1c] Knock out cola buffs [1.9.1b] Bugfixes [1.9.1a] Bugfixes for your soul [1.9.1] The soul, I am
Last updated by the developer 22 Jul 2026, 16:16 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 03:34 | 5 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 23:00 | 92 | no change |
| 14 Aug 2026, 22:47 | 92 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.