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THE RANDOMIZER

THE RANDOMIZER

A Roblox experience owned by Floppa's Experiences.

Fighting & PvPENrandom itemscombatsocial

Description (written by the developer; not a statement by this register)

[This game is meant to be silly do not take anything seriously or out of context⚠️] Game Controls: •E-Second Ability •T-Lock On •F-Emotes •P-ChatBox(escape To close) The Randomizer is a game about getting random items on spawn and use them to hit people with🎯 you get 3 items from these categorys 🎯Attack: deals damage with very low cooldowns 🍎Support:heals or gives boosts with short or high cooldowns ❓Other:very unique items Also holding on items will give info about cooldown and more

Last updated by the developer 14 Aug 2026, 15:37 UTC.

3
playing (measured 15 Aug 2026, 09:48 UTC)
4,057
lifetime visits
65%
liked (20 👍 / 11 👎)
35
favourites (8.6 per 1k visits)
24 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 09:480first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

626563.518 August 2026 — 62 % liked17 September 2026 — 65 % liked18 August 202617 September 2026
2 measurements spanning 30 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Sept 2026, 03:3665+3
18 Aug 2026, 03:1562first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.