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Soup Factory Tycoon

Soup Factory Tycoon

A Roblox experience owned by Slinky Slink Studios.

TycoonENfactory managementcooking simulationidle progression

Soup Factory Tycoon is a tycoon experience created on 2022-07-24. It has accumulated 7,752,373 lifetime visits and 52,267 favorites. Currently, one user is playing. The experience holds a 78% like percentage. The description highlights ingredient farming, soup canning, and factory upgrades.

Description (written by the developer; not a statement by this register)

🥣 Become a Soup Millionaire! Grow ingredients, mix your secret recipe, and sell cans to build the biggest factory on the map! 🎮 WHAT’S INSIDE: - Rare ingredient farming 🌱 - Satisfying soup canning 🥫 - Massive factory upgrades ⚙️ - Hidden recipes to discover! 💎

Last updated by the developer 3 Aug 2026, 13:45 UTC.

1
playing (measured 10 Aug 2026, 15:02 UTC)
7,752,373
lifetime visits
78%
liked (13,272 👍 / 3,844 👎)
52,212
favourites (6.7 per 1k visits)
24 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:021first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
245 R$
Door Never Closes
145 R$
Double Cash Multiplier
145 R$
Immediate Adder
145 R$
Lightning Upgrader(X3)
95 R$
Rainbow Upgrader
95 R$
Ingredient Value Reader
45 R$
Shorter Obby Wait
45 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome4,042,295 · 100.0% win
Easy Obby · progression818,111 · 11.1% win
Hard Obby · progression694,094 · 11.1% win
Amogus? · other123,226 · 5.6% win
Reborn · progression28,090 · 0.00% win
Beta Tester! · other1,799 · 0.00% win
10th Rebirth · progression1,534 · 0.00% win
25th Rebirth · progression690 · 0.00% win
50th Rebirth · progression420 · 0.00% win
100th Rebirth · progression279 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7813 August 2026 — 78 % liked23 August 2026 — 78 % liked2 September 2026 — 78 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 22:0778no change
23 Aug 2026, 22:0578no change
13 Aug 2026, 22:0578first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.