「GIA」60 Seconds
A Roblox experience owned by Gifted Inmates Academy™.
SurvivalENsurvivalpost-apocalypticdecision-making
Description (written by the developer; not a statement by this register)
〚 | 𝔶𝔬𝔲 𝔪𝔲𝔰𝔱 𝔟𝔢 𝔦𝔫 𝔱𝔥𝔢 𝔤𝔯𝔬𝔲𝔭 𝔦𝔫 𝔬𝔯𝔡𝔢𝔯 𝔱𝔬 𝔧𝔬𝔦𝔫 𝔱𝔥𝔢 𝔤𝔞𝔪𝔢 | 〛 【GIA】: https://www.roblox.com/My/Groups.aspx?gid=3132948 ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ 『 Reaching the shelter alive is only the start. Whoever you save and what you find will be vital for your survival. With every day that passes, new events and even people will arrive and decisions must be made with the utmost care. Ration your food and water, and make the best of your supplies. Face difficulty with every choice, and even venture the wasteland. Will these stories end well? It goes down to you. 』 〚 | ` б0 ѕє¢ση∂ѕ ` | 〛
Last updated by the developer 24 Aug 2025, 01:41 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 03:00 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.