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Xeno Online 2: Legacy Mode

Xeno Online 2: Legacy Mode

A Roblox experience owned by Xeno Two Studios.

OtherENlegacycodesupdates

Xeno Online 2: Legacy Mode is an other genre Roblox experience created on 2022-07-26. The game has accumulated 9,299,051 lifetime visits and 42,977 favorites. Currently, zero users are playing. The title holds an 87% like percentage.

Description (written by the developer; not a statement by this register)

The return of long lived-Xeno Online, with more updates, codes and more Join the links for codes!

Last updated by the developer 15 Jan 2026, 00:18 UTC.

0
playing (measured 10 Aug 2026, 16:15 UTC)
9,299,051
lifetime visits
87%
liked (31,892 👍 / 4,960 👎)
42,972
favourites (4.6 per 1k visits)
26 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

15% more Zeni
100,000,000 R$
Self Battlepower Check
11,000,000 R$
Emote Pack 1
300,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The Manly Trait · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8713 August 2026 — 87 % liked2 September 2026 — 87 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 20:5087no change
13 Aug 2026, 20:4787first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.