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You Can't Say That Again!

You Can't Say That Again!

A Roblox experience owned by Envision Games.

Social & hangoutENword restrictionsocial deductionparty game

You Can't Say That Again! is a social-hangout experience created on 2022-07-26. The game has recorded 1,773,857 lifetime visits and 6,252 favorites. Currently, zero users are playing. The experience holds a 49% like percentage. The description notes gameplay mechanics involving word repetition restrictions and mentions external media coverage.

Description (written by the developer; not a statement by this register)

An experience where you can't say the same word or term twice. Example: If you say "Hello" for the first time, it will appear as "#####" next time you say it. Inspired by: Limited Words FLAMINGO MADE A VIDEO ON IT! Please support us by buying our gamepasses or donating!

Last updated by the developer 5 Dec 2022, 05:18 UTC.

0
playing (measured 10 Aug 2026, 19:45 UTC)
1,773,857
lifetime visits
49%
liked (1,124 👍 / 1,169 👎)
6,252
favourites (3.5 per 1k visits)
26 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

No More Tags
300 R$
Zombie Slap Arm
200 R$
Custom Chat Color
100 R$
Hashtag Pet
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Completed the 100 Words Required Obby · progression30,088 · 0.00% win
Completed the 200 Words Required Obby · progression13,674 · 0.00% win
Completed the 300 Words Required Obby · progression5,622 · 0.00% win
Completed the 400 Words Required Obby · progression3,521 · 0.00% win
Completed the 500 Words Required Obby · progression3,094 · 0.00% win
Completed the 1000 Words Required Obby · progression2,289 · 0.00% win
Met The Creator! · welcome1,616 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4914 August 2026 — 49 % liked24 August 2026 — 49 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 48–50 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 10:4649no change
14 Aug 2026, 10:3849first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.