Palace Among Ruins
A Roblox experience owned by Sweet Windmill.
RoleplayENroleplayhorrorsocial
Description (written by the developer; not a statement by this register)
Beyond the strong scent of the sea water and the sharp-edged mountains lies a rural palace, among the ruins of a tragedy! Upon arrival, make sure to check-in at the front desk and put on your best attitude, for we accept nothing but kindness between the walls of our abode. Managed by a team of sweet and simple people, who'll provide you with the richest and most complex experiences and materials (if you're worthy enough), and haunted by mind-shaking secrets involving darkness and sin, this place offers you a home and a question: Are you capable of staying in for a week? Game credits: samourns: game designing and coding nor30101: UI design GraceousLuna: gamepass and product icon design
Last updated by the developer 15 Jul 2026, 01:28 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 04:48 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.