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[3X💰] Idle Miner Tycoon💎

[3X💰] Idle Miner Tycoon💎

A Roblox experience owned by SuperBananas.

TycoonENMiningTycoonIdle

[3X💰] Idle Miner Tycoon💎 is a tycoon experience created on 2022-07-27. It has accumulated 10,729,338 lifetime visits and 32,331 favorites. The experience holds an 89% like percentage. Currently, zero users are playing. The description highlights mining and idle gameplay mechanics.

Description (written by the developer; not a statement by this register)

💸Get Rich💸 Welcome to Idle Miner Tycoon! Grow your mining empire! Update At 30,000 Likes! ==This Experience Has Premium Benefits== Join The Group For a 10% Cash Bonus - https://www.roblox.com/groups/14461659/SuperBananas#!/about [Tags] Mining, Mining Tycoon, Millionaire Mining, Tycoon, Idle Game, Idle

Last updated by the developer 16 Jan 2026, 18:07 UTC.

0
playing (measured 10 Aug 2026, 15:05 UTC)
10,729,338
lifetime visits
89%
liked (29,731 👍 / 3,720 👎)
32,318
favourites (3.0 per 1k visits)
27 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Money
1,700 R$
Mega VIP
775 R$
5X Money
650 R$
VIP [Lifetime]
300 R$
2X Money
250 R$
Limited Dragon Pet
249 R$
Max Stats
175 R$
Auto Collect
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Best Tycoon Ever!4,995,523 · 100.0% win
Supporter Badge · other116,963 · 0.00% win
Met The Creator · welcome3,314 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8913 August 2026 — 89 % liked23 August 2026 — 89 % liked2 September 2026 — 89 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:5189no change
23 Aug 2026, 19:5089no change
13 Aug 2026, 19:5089first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.