Pay-To-Win Obby💰
A Roblox experience owned by Team Chameleon!.
ObbyENpay-to-winobstacle-coursemonetization
Description (written by the developer; not a statement by this register)
A Pay To Win Obby. Good luck, your wallet's going to need it :) This is a Pay To Win Obby, where you have to PAY to respawn, or start again from the very start. That's what makes it pay to win. You have to PAY to respawn. -Thank you all so much for playing, it really helps me save up for uni <3 NEW UPDATE 0.2.7 - Added Reveal Safe Blocks R$50 on stage 4 - Small Map Revamp - Fixed exclusive path to skip ahead a few stages (for a cost, of course... pay to win) - Patched Infinite Falling Glitch - Bug Fixes
Last updated by the developer 12 Sept 2025, 01:16 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 14 Aug 2026, 12:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 06:53 | 28 | no change |
| 15 Aug 2026, 06:53 | 28 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.