funny speed based game
A Roblox experience owned by Robloxified_.
ObbyENparkourmovement mechanicsphysics-based
Description (written by the developer; not a statement by this register)
i needed a break because i tore a good 20% of my thumb skin off via gamer rage controls: E - upwards boost {gives you upward momentum} Q - forwards boost {gives you forward momentum} T - normal conversion {gives you forward momentum based upon your upward momentum} [does not get rid of upward momentum] Space [midair] [facing wall] - wall conversion (transfers forwards momentum into upwards momentum) [does NOT keep forward momentum] C [midair] [ledge] - ledge conversion (transfers upward momentum into forwards momentum) [does NOT keep upward momentum] F [midair] [falling] - backtrack conversion (transfers downward momentum into upward momentum)
Last updated by the developer 12 Jan 2023, 00:43 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 13:51 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).