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[🔪] Jiafei's Republic Of Flopland

[🔪] Jiafei's Republic Of Flopland

A Roblox experience owned by CHANEL COLLECTION..

RoleplayENmemeroleplayattractions

Description (written by the developer; not a statement by this register)

In the Republic of Flopland there are many flops that must be defeated. Show them who is the boss. Have fun with the many attractions that Flopland offers. These attractions include: Club Jiafei, Haunted House sightseeing and much more. Updates: A lot of bug fixes, Jiafei Car Race, Jiafei's Flop Runway What's next: Jiafei Theme Park, Jiafei Pet shop, Tags: flop, flop era, yass queen, Jiafei, Flopland, Peaches, Nicki Minaj, Area 51, Battlefield, Attractions, slay Credits for the models from other creators

Last updated by the developer 16 May 2023, 10:52 UTC.

0
playing (measured 11 Aug 2026, 02:51 UTC)
2,465
lifetime visits
71%
liked (12 👍 / 5 👎)
35
favourites (14.2 per 1k visits)
28 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flop Donation Huge
2,500 R$
Flop Donation Big
1,000 R$
Flop Donation Medium
500 R$
Flopland VIP Access
250 R$
Flopland Super VIP
150 R$
Flop Donation Small
50 R$
Flopland Sniper Gun
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You got defeated! · other0 · 0.00% win
Defeated Peaches! · progression0 · 0.00% win
Defeated Jiafei! · progression0 · 0.00% win
You met the Creator! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

69717018 August 2026 — 69 % liked28 August 2026 — 71 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 16:0171+2
18 Aug 2026, 15:3669first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.