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🏰Kingdom Conquerors👑

🏰Kingdom Conquerors👑

A Roblox experience owned by Cosmic Development.

SimulatorENKingdom BuildingTower DefenseStrategy

🏰Kingdom Conquerors👑 is a Roblox simulator experience created in 2022. Players complete repeated in-game tasks to earn currency and unlock progress. It has logged 10,724,876 lifetime visits and 102,468 favorites to date. It holds an 86% like rate, with 1 players active at last count. It is listed in the simulator category on the index.

Description (written by the developer; not a statement by this register)

Build up your kingdom and battle against the strongest enemies to survive! 📦Roll crates for better citizens to grow your kingdom ⚔️Roll for troops to protect it 🌱Farm resources, 🛡️Build defenses, and create the most powerful 🏰Kingdom of all! Build with friends by entering your island, then going to Settings > Island Tab > Invite Friends. Genre: Building, Dungeons, Defense, Design, Strategy

Last updated by the developer 8 Apr 2026, 15:11 UTC.

1
playing (measured 10 Aug 2026, 14:50 UTC)
10,724,876
lifetime visits
86%
liked (44,030 👍 / 7,303 👎)
102,468
favourites (9.6 per 1k visits)
29 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Luck!
1,250 R$
VIP
799 R$
Luck!
375 R$
+ 5 Citizen Slots
250 R$
Quick Collect
189 R$
Island Discovery
179 R$
Starter Pack
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

New Plaza New World · progression1,656,797 · 0.00% win
Natural Farmer · other1,001,300 · 0.00% win
Stronger Than It Looks · other857,760 · 0.00% win
Expansion · other619,047 · 0.00% win
Heavy Fire Power · other378,815 · 0.00% win
Pretty Base · other177,574 · 0.00% win
OMG · other15,207 · 0.00% win
Turkey Hunt · other3,464 · 0.00% win
Rebirthed · progression2,477 · 0.00% win
Easter Hunt 2024 · social447 · 0.00% win
Summer Event 2024 · other158 · 0.00% win
Upgraded Storage · other43 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8613 August 2026 — 86 % liked23 August 2026 — 86 % liked2 September 2026 — 86 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:5286no change
23 Aug 2026, 19:5186no change
13 Aug 2026, 19:5086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.