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SCP-3000

SCP-3000

A Roblox experience owned by SCP.Games.

HorrorENhorrorco-op survivalSCP Foundation

Description (written by the developer; not a statement by this register)

Can you survive the deep? A secret underwater facility has been breached by a massive SCP creature from the abyss... Work with other players to activate generators, unlock hidden labs, and escape before the creature finds you. 💥 Survive the hunt 🧠 Discover SCP secrets 🐙 Avoid The Leviathan at all costs Every game is different. Every choice matters. Will you escape... or become the next victim? ✅ Like the game for future updates! 🔔 Join the group for exclusive perks! 🎮 Mobile + PC + Console suppor!

Last updated by the developer 25 Apr 2026, 11:30 UTC.

0
playing (measured 10 Aug 2026, 21:36 UTC)
158,445
lifetime visits
58%
liked (49 👍 / 35 👎)
16,929
favourites (106.8 per 1k visits)
29 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
500,000 R$
Donation
40 R$
Donation
17 R$
Donation
8 R$
Morph
7 R$
Donation
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome62,369 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5815 August 2026 — 58 % liked14 October 2026 — 58 % liked15 August 202614 October 2026
2 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–59 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 11:1658no change
15 Aug 2026, 06:5058first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.