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That One OMORI Game

That One OMORI Game

A Roblox experience owned by Push Mari People.

RoleplayENomoriroleplayfangame

That One OMORI Game is a roleplay experience created on 2022-07-29. It has accumulated 2,765,649 lifetime visits and 63,241 favorites. The title holds a 97% like percentage. Currently, zero users are playing. The game features exploration and roleplay elements within an OMORI-themed setting.

Description (written by the developer; not a statement by this register)

Note: GAME IS NOT BEING DEVELOPED. Check out Sunny's Room to see the announcement! Update 28! Improved Faraway Town! Join sunny to relieve those old memories! Thank you for supporting with us and happy 3rd anniversary to our silly OMORI fangame! Art by chesbogor Explore, Roleplay and Meet new Friends! Explore different places to collect a lot of badges! Have fun with your friends and hangout or roleplay in the OMORI world! (game might include spoilers.) This game is FAR from completion, As long as we're together this project will stay strong :D -Thank you everyone for 2 Million Visits! Thank you thank you!! -Some Assets and Music Tracks are taken from Omori. Please support them by buying Omori! -(Formally known as Push Mari Down The Stairs (Omori) -funny omori made with sillyness... That One OMORI Game Team [IMPORTANT] Hey everyone we are still working hard on the reworked update! Sorry for the wait...

Last updated by the developer 10 Jun 2026, 05:37 UTC.

0
playing (measured 10 Aug 2026, 19:48 UTC)
2,765,649
lifetime visits
97%
liked (14,626 👍 / 500 👎)
63,244
favourites (22.9 per 1k visits)
29 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

someone forced me to make this (please dont buy)
20,000 R$
don't.
1,000 R$
don't even bother
500 R$
Even more donation
100 R$
Labor laws Donation
50 R$
Donation
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

mari is funny · other747,891 · 78.0% win
Ayo, The Pizza Here · other377,848 · 29.3% win
You went Downstairs! · progression294,488 · 9.8% win
Toast · other284,666 · 0.00% win
Basil Saw That.. · secret278,367 · 0.00% win
WAAAAAAAAAAAAA · other261,943 · 19.5% win
Welcome To White Space. · welcome257,657 · 29.3% win
Hello Snuuy · welcome249,475 · 0.00% win
The Playground · other242,421 · 48.8% win
You Touched Grass! · other220,309 · 9.8% win
Neighbor's Room! · other218,600 · 29.3% win
testing place [UNOBTAINABLE] · other207,462 · 39.0% win
The Piano Room · progression191,590 · 9.8% win
Red Door [UNOBTAINABLE] · other177,037 · 0.00% win
meow · other173,092 · 39.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked3 September 2026 — 97 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 06:3797no change
24 Aug 2026, 06:3697no change
14 Aug 2026, 06:3597first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.