Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[RING 16] Quasi's Towers of Nonsense

[RING 16] Quasi's Towers of Nonsense

A Roblox experience owned by Quasi's Towers of Nonsense.

Tower defenseENEJT FangameTower DefenseDifficulty-based

Description (written by the developer; not a statement by this register)

Featuring over 100 Towers!! This is an EJT Fangame which aims to have one tower for each official difficulty in EJT! You can make a tower by joining the server below! Any support/help is much appreciated! Enjoy! Credits to: The EJT Community/Wiki The EToH Community and Staff for Rings 1-9 and Zones 1-10 lol The EHT Community @SourcePunch for being an awesome scripter! and most importantly; you for playing!

Last updated by the developer 12 Aug 2026, 23:48 UTC.

4
playing (measured 13 Aug 2026, 05:46 UTC)
42,102
lifetime visits
94%
liked (116 👍 / 7 👎)
174
favourites (4.1 per 1k visits)
29 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 05:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Biggest Donation omgomg
150 R$
BIG Donation omg
75 R$
Donation
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

abguvat rkprcg n oheqra · other406 · 4.8% win
Beat the 10K Cakewalk · progression390 · 0.00% win
Beat the 10K Trial · progression289 · 0.00% win
Beat the 1K Trial · progression216 · 4.8% win
There's more... · other192 · 9.5% win
help us · other68 · 0.00% win
Beat the 1k Visits Finale · progression65 · 0.00% win
What's On My ~Mind~ · other29 · 0.00% win
Horrible Reality · other27 · 0.00% win
Liminality · other26 · 0.00% win
Beat the 10K Finale · progression26 · 0.00% win
Irreparability · other21 · 0.00% win
q jhku byqrybyjo... · other21 · 0.00% win
Missed Maintenance · other21 · 0.00% win
Oblivion · other17 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9415 August 2026 — 94 % liked25 August 2026 — 94 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 20:0594no change
15 Aug 2026, 20:0594first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.