Manhunt [ALPHA]
A Roblox experience owned by Ultra Epic Studio.
AdventureENparkourpvpmovement mechanics
Description (written by the developer; not a statement by this register)
Use your movement abilites to escape from the hunters! Manhunt is a fun original PvP game where several players have to team up in order to stop the hunter. It has a very cool movement system which is inspired by games like Super Mario Oddesy and A Hat in Time. Update Log: https://devforum.roblox.com/t/manhunt-update-log/ -------CONTROLS------- SHIFT - run, dash in midair CTRL - crouch SHIFT + CTRL - slide (when grounded) you can double jump -------CREDITS------- Wizard (zaqree512345) - 99% of the scripting, Prison/Crossy Road/Park/PlayPlace maps glitch5461 - 1% of scripting, Pizza Scare/Golf Ball's Factory/Wartwood maps, all of the music snakemaster801 - Prison concept, emotional support playtesters - k923573er7, Ninja_Warrior0412, TheActualRealSpy, Supercademon, Qazemnn
Last updated by the developer 17 Jun 2026, 00:37 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 00:21 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.