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Blurp's Towers of Hell (PROVINCE SINGULAR)

Blurp's Towers of Hell (PROVINCE SINGULAR)

A Roblox experience owned by Blurp's Towers of Hell.

Tower defenseENtower defenseprovince singularbadges

Description (written by the developer; not a statement by this register)

silly little tower game yippee!!! Province Singular is Out! Badges for it and Lost Sea are here too!

Last updated by the developer 4 Jul 2026, 19:48 UTC.

0
playing (measured 21 Aug 2026, 10:21 UTC)
263
lifetime visits
88%
liked (7 👍 / 1 👎)
6
favourites (22.8 per 1k visits)
30 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 10:210first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Room of Crushing Keyboards · progression23 · 0.00% win
Belfry of Ridiculously Easy Scaling · other19 · 0.00% win
Belfry of Radiating Modesty · other18 · 0.00% win
Belfry of Simple Gameplay · other15 · 0.00% win
Belfry of Partying Chaos · other10 · 0.00% win
Mini Steeple of Slight Annoyances · progression10 · 0.00% win
Room of Split Monotony · other9 · 0.00% win
Most Likely Not A Tower · other8 · 0.00% win
Room of Problematic Design · other7 · 0.00% win
Steeple of Overcoming Obscure Obstacles · progression5 · 0.00% win
Steeple of Yippee · other4 · 0.00% win
Mini Tower of Questionable Gameplay · progression4 · 0.00% win
Steeple of Obviously Never · progression4 · 0.00% win
Room of Towering Ascent · other4 · 0.00% win
Room of Aquamarine Absurdity · other4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.