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⭐ Face Animations [Demo]

⭐ Face Animations [Demo]

A Roblox experience owned by staple factory.

RoleplayENface animationsdemoavatar customization

⭐ Face Animations [Demo] is a roleplay experience created on 2022-07-31. The game currently has 840 players online. It has accumulated 69,638,986 lifetime visits and 139,769 favorites. The like percentage stands at 72. The description notes that the original map was removed for copyright reasons and a major update is planned for the summer.

Description (written by the developer; not a statement by this register)

This experience is ONLY a demo right now! There was a map, but it has been removed for copyright purposes. A big update is planned for this summer! Shoutout to @morscore for the faces! They are the original creator of these commonly used assets!

Last updated by the developer 18 Jun 2026, 21:57 UTC.

718
playing (measured 3 Sept 2026, 12:50 UTC)
70,976,352
lifetime visits
72%
liked (20,729 👍 / 7,992 👎)
142,110
favourites (2.0 per 1k visits)
31 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

359982670.571810 August 20263 September 2026
303 measurements spanning 24 days, net +140. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 266–1,075 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 303
Measured (UTC)PlayersChange
3 Sept 2026, 12:50718-1
3 Sept 2026, 11:50719+247
3 Sept 2026, 07:50472+20
3 Sept 2026, 06:50452+21
3 Sept 2026, 05:50431-45
3 Sept 2026, 04:50476-96
3 Sept 2026, 03:50572no change
3 Sept 2026, 02:50572-88
3 Sept 2026, 01:50660-25
3 Sept 2026, 00:50685+89
2 Sept 2026, 23:50596-22
2 Sept 2026, 22:50618+85
2 Sept 2026, 21:50533-71
2 Sept 2026, 20:50604+73
2 Sept 2026, 19:50531-48
2 Sept 2026, 18:50579-84
2 Sept 2026, 17:50663+85
2 Sept 2026, 16:50578-86
2 Sept 2026, 15:50664+24
2 Sept 2026, 14:50640first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined! · welcome10,921,174 · 57.1% win
Meet the Owner! · other4,649 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7221 August 20263 September 2026
302 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 302
Measured (UTC)% likedChange
3 Sept 2026, 12:5072no change
3 Sept 2026, 11:5072no change
3 Sept 2026, 07:5072no change
3 Sept 2026, 06:5072no change
3 Sept 2026, 05:5072no change
3 Sept 2026, 04:5072no change
3 Sept 2026, 03:5072no change
3 Sept 2026, 02:5072no change
3 Sept 2026, 01:5072no change
3 Sept 2026, 00:5072no change
2 Sept 2026, 23:5072no change
2 Sept 2026, 22:5072no change
2 Sept 2026, 21:5072no change
2 Sept 2026, 20:5072no change
2 Sept 2026, 19:5072no change
2 Sept 2026, 18:5072no change
2 Sept 2026, 17:5072no change
2 Sept 2026, 16:5072no change
2 Sept 2026, 15:5072no change
2 Sept 2026, 14:5072first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.