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BELLS (WIP)

BELLS (WIP)

A Roblox experience owned by BELLS Official Roblox Group.

HorrorENhorroradventuresingleplayer

Description (written by the developer; not a statement by this register)

⚙️ Gear up for a new unique adventure horror game! 🛠️ Currently in development version 0.6.0b (unreleased) - Expect many bugs while we work on the development. 🎧 For the ultimate immersive experience, we highly recommend using headphones. 🎥 Play with at higher graphics for the best gameplay visuals! 💻 Looking for a multiplayer experience? We've got you covered! Stay tuned for the creation of multiplayer servers later in development. 👥 Meet the talented team behind the game: 🕹️ MrStriker - Co-Owner, Programmer, Builder - (Environmental Artist) 🎬 Slimeman7 - Co-Owner, Animation, Builder, Animations 🔊 DRAG0NR0T - Audio Engineer, Music Producer, Narrative 🎨 Elementalloyd - Modeler 🧑‍💻 tottenham_amazing103 - Programmer, Game UI 🎨 chasboyfire - Graphic Designer 🔔 Follow us for updates on the game's development and release!

Last updated by the developer 11 Jun 2026, 13:02 UTC.

0
playing (measured 19 Aug 2026, 18:20 UTC)
414
lifetime visits
100%
liked (4 👍 / 0 👎)
3
favourites (7.2 per 1k visits)
31 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 18:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Template Gamepass - [For Testing Purpose Only!]
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

BETA Tester · other28 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.