Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Rhythm Heaven Roleplay 2

Rhythm Heaven Roleplay 2

A Roblox experience owned by Rhythm Heaven Roleplay Group.

RoleplayENroleplayrhythmhalloween

Description (written by the developer; not a statement by this register)

A sequel/remake of the original Rhythm Heaven Roleplay. A brand new update has rolled out! Halloween is FINALLY over! - Changed Lighting System - Added the Packing Pests building to Rhythm City - Changed the name of Rhythm Town to Tempo Town - Removed Halloween Items - Moving Maps - We aim to make them connected! This game is still unfinished! Maps will not be finished and some stuff is not done. But I hope you enjoy!

Last updated by the developer 22 Apr 2025, 16:59 UTC.

0
playing (measured 12 Aug 2026, 06:19 UTC)
4,587
lifetime visits
72%
liked (23 👍 / 9 👎)
66
favourites (14.4 per 1k visits)
31 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 06:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Flow
150 R$
Karate Man Mania
100 R$
Donation
75 R$
Mystery Ticket
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Rhythm Heaven Roleplay 2! · welcome1,926 · 100.0% win
Charging Chicken · progression246 · 30.8% win
Joined during Halloween! · other232 · 0.00% win
Thief! · other113 · 0.00% win
Hey Forthington · progression92 · 0.00% win
The Cosmic Stage · progression89 · 0.00% win
Joined during Summer Event! · social64 · 0.00% win
Island in the Horizon · progression57 · 0.00% win
Say WHAAAAAT · secret44 · 0.00% win
Mysterious Mushroom · collection35 · 0.00% win
A Beautiful Flower · progression33 · 0.00% win
Where am I? · progression27 · 0.00% win
Played During Easter Event · social24 · 0.00% win
Rhythm Restoration · progression24 · 30.8% win
Joined during Christmas! · other16 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

71737218 August 2026 — 71 % liked7 September 2026 — 73 % liked17 September 2026 — 71 % liked17 October 2026 — 72 % liked18 August 202617 October 2026
4 measurements spanning 60 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Oct 2026, 04:3072+1
17 Sept 2026, 00:5271-2
7 Sept 2026, 00:5173+2
18 Aug 2026, 00:3771first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.