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[UPD] Hood Legends

[UPD] Hood Legends

A Roblox experience owned by Hood Legends Community.

RoleplayENDa Hood clonegang warfarecrime simulation

[UPD] Hood Legends is a roleplay experience created on 2022-07-31. The game has recorded 1,362,282 lifetime visits and 10,032 favorites. Currently, zero users are playing. The title holds a 79% like percentage. It features mechanics for combat, robbery, and character customization within a street-themed environment.

Description (written by the developer; not a statement by this register)

Welcome to Hood Legends! NEW CODE AT 2500 LIKES Hood Legends is a fast-paced street fighting game heavily inspired by Da Hood. Rob the bank, enforce the law, fight rival gangs, and much more in Hood Legends! Controls E - stomp G - carry How to play: - Punch ATMs and registers for cash - Buy weapons at gun stores and various other locations around the map - Create gangs, do robberies, crime, shootouts, or choose to enforce the law -Increase punch power at boxing and get skinny/buff at gym - Meet new friends around the block JOIN HOOD LEGENDS COMMUNITY FOR +10% CASH AND CODES - https://www.roblox.com/groups/15544760/Hood-Legends-Community#!/about Tags - Hood, Legends, Chicago, Streets

Last updated by the developer 28 Jul 2025, 08:14 UTC.

0
playing (measured 10 Aug 2026, 19:23 UTC)
1,362,282
lifetime visits
79%
liked (3,628 👍 / 970 👎)
10,017
favourites (7.4 per 1k visits)
31 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Dirtbike
799 R$
SPAS12
599 R$
Double Cash
499 R$
AK47
399 R$
Deagle
149 R$
Karambit
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7914 August 2026 — 79 % liked3 September 2026 — 79 % liked23 September 2026 — 79 % liked23 October 2026 — 79 % liked2 November 2026 — 79 % liked14 August 20262 November 2026
5 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 15:4979no change
23 Oct 2026, 15:4879no change
23 Sept 2026, 15:3979no change
3 Sept 2026, 15:1879no change
14 Aug 2026, 13:0479first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.