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[Delay] Slap pvp👏

[Delay] Slap pvp👏

A Roblox experience owned by Slap pvp Group.

MinigamesENslap battlespvpdelay

Description (written by the developer; not a statement by this register)

-welcome to the game! Slaps do not save in Private Server! Original Experiences is Slap Battles If you use cheat software you will be banned permanently😡😡😡😡😡 - join a Groups :) --> https://www.roblox.com/groups/34683363/Slap-pvp-Group#!/about

Last updated by the developer 14 Jul 2026, 01:47 UTC.

0
playing (measured 18 Aug 2026, 05:48 UTC)
3,815
lifetime visits
87%
liked (27 👍 / 4 👎)
30
favourites (7.9 per 1k visits)
1 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 05:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OVERGOD
737 R$
radio
355 R$
Ultra Instinct
65 R$
OVERKILL
59 R$
KJ
45 R$
FAILED
35 R$
donate
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome · welcome764 · 0.00% win
met the owner · social229 · 0.00% win
The Golden Slapple · collection72 · 0.00% win
brazil · progression53 · 0.00% win
woooooooow · progression43 · 0.00% win
Cola cola · collection37 · 0.00% win
rock · collection37 · 0.00% win
the king egg · collection35 · 0.00% win
No u! · other19 · 0.00% win
First death on the void · other18 · 0.00% win
Void · progression12 · 0.00% win
UFO · other11 · 0.00% win
eternal of Dark Heart · progression10 · 0.00% win
All player lost · other8 · 0.00% win
1 hours · progression6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.