Materiality (BEYOND CONSCIOUSNESS) | Heaven
A Roblox experience owned by Dream Light Studio.
HorrorENpsychological horrordreamcoreliminal spaces
Description (written by the developer; not a statement by this register)
Immerse yourself in a surreal nightmare where the line between reality and dreams blurs with every passing second. Materiality is a first-person psychological horror game steeped in Dreamcore aesthetics and inspired by Liminal Spaces. Gather a team of up to six people and embark on a fascinating journey through worlds. You will have to explore abstract universes, fight for survival, maintain sanity and hide from the eternal eyes lurking in the darkness. Find answers to your questions and determine your place in this madness. Use the objects you find to navigate the distorted space, unravel the mysteries of these worlds... and remember: your every move is recorded. There are always those who tirelessly watch you, knowing more about you than you do.
Last updated by the developer 3 Feb 2026, 19:03 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 12:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.