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Materiality (BEYOND CONSCIOUSNESS) | Heaven

Materiality (BEYOND CONSCIOUSNESS) | Heaven

A Roblox experience owned by Dream Light Studio.

HorrorENpsychological horrordreamcoreliminal spaces

Description (written by the developer; not a statement by this register)

Immerse yourself in a surreal nightmare where the line between reality and dreams blurs with every passing second. Materiality is a first-person psychological horror game steeped in Dreamcore aesthetics and inspired by Liminal Spaces. Gather a team of up to six people and embark on a fascinating journey through worlds. You will have to explore abstract universes, fight for survival, maintain sanity and hide from the eternal eyes lurking in the darkness. Find answers to your questions and determine your place in this madness. Use the objects you find to navigate the distorted space, unravel the mysteries of these worlds... and remember: your every move is recorded. There are always those who tirelessly watch you, knowing more about you than you do.

Last updated by the developer 3 Feb 2026, 19:03 UTC.

0
playing (measured 13 Aug 2026, 12:30 UTC)
998
lifetime visits
88%
liked (35 👍 / 5 👎)
29
favourites (29.1 per 1k visits)
1 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 12:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Materiality +
1,500 R$
+ 180 Inventory slots
850 R$
+ 100 Inventory slots
450 R$
+ 50 Inventory slots
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The Sip Of Life · other70 · 0.00% win
Beta Tester · other50 · 0.00% win
The Wanderer · other0 · 0.00% win
Rank Collector · collection0 · 0.00% win
The Connection · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.