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Anime Champions⭐

Anime Champions⭐

A Roblox experience owned by O M A Entertainment.

SimulatorENanimesimulatorrpg

Anime Champions⭐ is a simulator experience created on 2022-08-01. It has accumulated 3,137,056 lifetime visits and 28,650 favorites. The game holds an 89% like percentage. Currently, zero users are playing. The description highlights over 100 characters and 120 weapons within an RPG simulator framework.

Description (written by the developer; not a statement by this register)

⭐ NEXT CODE AT 50k LIKES ⭐ Use code '5kLIKES' for 500 gems in-game! Fight your way to victory and unlock new anime characters and weapons! 👑Over 100+ Characters to unlock! ⚔️Over 120+ Weapons to unlock! Anime Champions is an RPG simulator where you get to play as various anime characters each with unique abilities and new weapons! ⭐ Update 4: - 6 New characters to play; - 6 New weapons to use; - 1 New maps; - soft cap raised to 80!; - EVENT: Help santa with his quest and receive an exclusive award ; - Cosmetic system; - 2 more badges to earn; - fixed other minor bugs ⚠️The game is in its early stages there are still bugs and everything will be patched eventually 🎁USE CODE: RELEASE for 1000 yen in-game! Controls: 1 - primary ability ; 2 - secondary ability ; E - Interact ;

Last updated by the developer 30 Jan 2026, 13:52 UTC.

0
playing (measured 10 Aug 2026, 17:16 UTC)
3,137,056
lifetime visits
89%
liked (8,884 👍 / 1,053 👎)
28,652
favourites (9.1 per 1k visits)
1 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Lunar Sword
1,650 R$
Luck!
499 R$
2x Yen
399 R$
2x XP
399 R$
2x Gem
399 R$
Starterpack
299 R$
1.25x Spell
249 R$
Teleport
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,564,923 · 0.00% win
Play 15 mins · other588,903 · 0.00% win
Play 1 hour · other175,495 · 0.00% win
Desert Valley · other161,222 · 0.00% win
1,000 gems · collection104,070 · 0.00% win
Heart of the Tree · other79,428 · 0.00% win
Iceland · other35,448 · 0.00% win
Lava Town · progression17,078 · 0.00% win
Play 5 hours · other13,317 · 0.00% win
Holy land · other9,448 · 0.00% win
Pirate Bay · other4,926 · 0.00% win
Present Master! · collection4,525 · 0.00% win
Play 10 hours · other2,778 · 0.00% win
Colloseum · other2,661 · 0.00% win
Heaven · progression1,175 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8914 August 2026 — 89 % liked3 September 2026 — 89 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 05:3489no change
14 Aug 2026, 05:3089first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.