❄️1% Win Impossible Obby❄️
A Roblox experience owned by Plastic Studios..
ObbyENobstacle courseparkourcommunity group
❄️1% Win Impossible Obby❄️ is an obby experience created on 2022-08-01. It has recorded 4,324,447 lifetime visits and 246,744 favorites. The game holds an 82% like percentage. Currently, zero users are playing.
Description (written by the developer; not a statement by this register)
Dear Roblox Moderators, I would like to bring to your attention that this game aligns seamlessly with Roblox's Terms of Service, ensuring strict adherence to all rules and guidelines. It is essential to underscore that the game does not make any commitments regarding rewards. The primary goal is to offer players an enjoyable and engaging experience. 🎁 We have an exciting update in the works, set to launch upon reaching 1,000 likes! 🎁 🏆 Bringing friends along enhances the enjoyment of the obstacle course. We invite you to join our roblox group: https://www.roblox.com/groups/15554190 Your support is greatly appreciated, and if you find the game favorable, kindly express it by giving it a thumbs up 👍 and marking it as a favorite ⭐️. Tags: Obby, Parkour, Fun, Easy, Guess, Colorful, Parkour Obby, Platformer Obby, Path, Correct, Poppy, Playtime, Line, Escape,oby , rainbow , long , popular , super , really , easy , fun , funny , mega , free , noob , lava , jumps , jump , jumping ,
Last updated by the developer 29 Dec 2024, 01:12 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 03:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.