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Hide and Seek - Prop Hunt

Hide and Seek - Prop Hunt

A Roblox experience owned by PLAYDAPP.

MinigamesENprop hunthide and seekweapon skins

Hide and Seek - Prop Hunt is a minigame created on 2022-08-02. The experience has accumulated 2,219,599 lifetime visits and 4,992 favorites. It maintains an 82% like percentage. Currently, zero users are playing the game. The description references a 1,000 like event and upcoming skin updates.

Description (written by the developer; not a statement by this register)

____ 👍1,000 Like Event👍 ____ 🗡️ Beam Saber Weapon Skin ____❓Next update ❓ ____ 🗡️ New Skins ⚒️ ⚒️ Seeker - Find all the Hiders within the time limit! 👀 👀 Hider - Survive the time limit! ____📣Patche notes📣 ____ Check out the latest patch! -Page: https://devforum.roblox.com/t/patch-note-hide-and-seek-skill-battle ____ 👪Group👪 ____ Let us know what you think! -Group: https://www.roblox.com/groups/15761334

Last updated by the developer 20 Nov 2024, 10:30 UTC.

0
playing (measured 10 Aug 2026, 21:51 UTC)
2,219,599
lifetime visits
82%
liked (1,279 👍 / 288 👎)
4,990
favourites (2.2 per 1k visits)
2 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Starter Pass
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Hide and Seek · welcome848,920 · 0.00% win
Seeker Win · other377,439 · 0.00% win
Hider Win · other302,802 · 0.00% win
Beta Tester · other120,528 · 0.00% win
Expertplayer · other67,002 · 0.00% win
Skill Master · progression3,485 · 0.00% win
Legendary Player · other1,471 · 0.00% win
Developer · other95 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8214 August 2026 — 82 % liked23 October 2026 — 82 % liked14 August 202623 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 11:3682no change
14 Aug 2026, 08:3482first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.