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GMB Training Camp

GMB Training Camp

A Roblox experience owned by [GMB] Green Developer Boys.

OtherENminimalisttext-basedunclear purpose

Description (written by the developer; not a statement by this register)

I would like to say Meow

Last updated by the developer 23 Apr 2025, 20:50 UTC.

0
playing (measured 12 Aug 2026, 18:35 UTC)
16,067
lifetime visits
89%
liked (78 👍 / 10 👎)
56
favourites (3.5 per 1k visits)
2 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 18:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

imagine creating a gamepass for your TC
1,000,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Completed obby · progression65 · 0.00% win
gogetthem · collection58 · 0.00% win
1 · other48 · 0.00% win
9 · other34 · 0.00% win
10 · other30 · 0.00% win
8 · other30 · 0.00% win
11 · other30 · 0.00% win
4 · other28 · 0.00% win
6 · other24 · 0.00% win
7 · other24 · 0.00% win
3 · other22 · 0.00% win
5 · other21 · 0.00% win
2 · other21 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.