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Gordon Ramsay in The Backrooms

Gordon Ramsay in The Backrooms

A Roblox experience owned by Dumb Luck Games Studios.

HorrorENhorrorgordon ramsaybackrooms

Description (written by the developer; not a statement by this register)

*Formerly known as "Tate in The Backrooms", we had to rebrand due to Roblox moderation being a bunch of losers in regards to our assets. If you bought a gamepass in the Tate version, you will receive the equivalent in the Ramsay version.* After countless months our backrooms game is back with a long awaited update. We have changed absolutely everything. We have listened to our players and the few community members who have contributed any feedback. Find the exit. Complete the level. Advance to the next. Don't let Gordon catch you. You may need a weapon to defend yourself. Are you up for the challenge? Join our group for exclusive group-member-only items! Codes can be found on our socials! Update Notes: //add update info Gordon Ramsay in The Backrooms is still in open beta, if you experience any bugs please contact us on our other platforms.

Last updated by the developer 23 Jun 2024, 01:01 UTC.

0
playing (measured 16 Aug 2026, 16:00 UTC)
84,996
lifetime visits
72%
liked (384 👍 / 147 👎)
1,037
favourites (12.2 per 1k visits)
2 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 16:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gordon Ramsay
2,500 R$
M249
1,250 R$
Black Apron
1,250 R$
M4A1
750 R$
Vehicle Pass
499 R$
White Apron
499 R$
Chef Pass
250 R$
Pistol Pass
150 R$
Gourmet Ingredients
100 R$
Gordon's Autograph
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome61,097 · 0.00% win
Completed Level 0! · progression1,678 · 0.00% win
Completed Level 1! · progression544 · 0.00% win
Completed Level 2! · progression34 · 0.00% win
Completed Level 3! · progression21 · 0.00% win
Completed level 4! · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7216 August 2026 — 72 % liked26 August 2026 — 72 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 16:0172no change
16 Aug 2026, 16:0072first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.