hanshin5000作 三菱エレベーター
A Roblox experience owned by Hiraoka Railway / 枚岡鉄道.
SimulatorJAsimulationelevatordevelopment
Description (written by the developer; not a statement by this register)
Check Here:https://www.roblox.com/groups/15315803/unnamed#!/about NOTE Still in development. Sudden shutdown may occur. However, I am shutting down with an update. Thank you for your understanding and cooperation m(_ _)m Also, I would be happy if you could support me by buying a pass.m(_ _)m If you have any suggestions related to elevators, please post them on the bulletin board. By Supaghetti(okkpmkkjjuv) JP ver:注意 これはまだ開発中です。 たまにサーバーシャットダウンが発生する可能性があります。 ですけど、私はサーバーをアップデートするためにしています。 ご理解とご協力をお願いします。m(_ _)m また、パスを買って支援してくれたら嬉しいですm(_ _)m エレベーターに関係する提案がございましたら、掲示板に書き込んでください。 By スパゲッティ(okkpmkkjjuv)
Last updated by the developer 12 Aug 2023, 07:12 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 01:35 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.