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raise a “meow meow ”

raise a “meow meow ”

A Roblox experience owned by Regard's Stuff.

SimulatorENpet simulationcat themeprogression

Description (written by the developer; not a statement by this register)

the progress is not saved, it is very hard to code it

Last updated by the developer 25 May 2026, 00:12 UTC.

0
playing (measured 20 Aug 2026, 04:35 UTC)
6,391
lifetime visits
71%
liked (15 👍 / 6 👎)
24
favourites (3.8 per 1k visits)
3 August 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 04:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

PLUS
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Can't be · secret1,576 · 0.00% win
Co-op · social225 · 0.00% win
Birthday · other217 · 0.00% win
We'll cooking · other97 · 0.00% win
Lovely Incident · other26 · 0.00% win
Maid22 · 0.00% win
Room-ate · welcome20 · 0.00% win
Driving Dead · other15 · 0.00% win
Fancy home · collection9 · 0.00% win
Curiosity blind the cat · other7 · 0.00% win
Can be · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.